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Assassin: Dagger Mastery

Eye of the North Skills

Falling Lotus Strike Falling Lotus Strike - Attack
Energy: 5
Activation: 0
Recharge: 12
Attack. Must strike a knocked-down foe. If it hits, you strike for +15..35 damage and gain 1..12 Energy.
Golden Fang Strike Golden Fang Strike - Attack
Energy: 5
Activation: 0
Duration: 5..20
Recharge: 4
Attack. Must follow a lead attack. If you are under the effects of an Enchantment, target foe suffers from a Deep Wound for 5..20 seconds.
Lotus Strike Lotus Strike - Attack
Energy: 10
Activation: 0
Recharge: 12
Attack. Must follow a lead attack. If it hits, this attack strikes for +10..25 damage and you gain 5..20 Energy.
Trampling Ox Trampling Ox - Attack
Energy: 5
Activation: 0
Recharge: 8
Attack. Must follow an off-hand attack. If it hits, you deal +10..40 damage. If you a hit a Crippled foe, that foe is knocked down.

Nightfall Skills

Black Spider Strike Black Spider Strike - Attack
Energy: 10
Activation: 0
Recharge: 12
Attack. Must strike a Hexed foe. If it hits, this attack strikes for +5..20 damage and target foe is Poisoned for 5..20 seconds.
Golden Fox Strike Golden Fox Strike - Attack
Energy: 5
Activation: 0
Recharge: 8
Attack. If this attack hits, target foe takes +10..30 damage. If you are under the effects of an Enchantment, this attack cannot be blocked.
Golden Skull Strike Golden Skull Strike - Attack [Elite]
Energy: 10
Activation: 0
Duration: 4..10
Recharge: 15
Attack. Must follow a lead attack. If you are under the effects of an Enchantment and this attack hits, target foe is Dazed 4..10 seconds.
Shattering Assault Shattering Assault - Attack [Elite]
Energy: 10
Activation: 0
Recharge: 4
Attack. Must follow an off-hand attack. If it hits, you deal 5..50 damage and target foe loses one Enchantment. This attack cannot be blocked.

Factions Skills

Black Mantis Thrust Black Mantis Thrust - Attack
Energy: 5
Activation: 0
Recharge: 4
Attack. If this attack hits, you strike for +8..20 damage. If target foe is suffering from a Hex, that foe is Crippled for 3..15 seconds.
Blades of Steel Blades of Steel - Attack
Energy: 5
Activation: 0
Recharge: 8
Attack. Must follow an off-hand attack. If it hits, this attack strikes for +5..16 damage (maximum bonus 60) for each recharging dagger attack.
Death Blossom Death Blossom - Attack
Energy: 5
Activation: 0
Recharge: 2
Attack. Must follow an off-hand attack. If it hits, Death Blossom strikes target foe for +20..45 damage and all adjacent foes take 20..45 damage.
Desperate Strike Desperate Strike - Attack
Energy: 5
Activation: 0
Recharge: 6
Attack. If you have less than 50..80% Health, you deal +15..60 damage.
Disrupting Stab Disrupting Stab - Attack
Energy: 5
Activation: 0
Recharge: 10
Attack. If this attack hits, it interrupts target foe's action. If that action was a Spell, it is disabled for 3..10 seconds.
Exhausting Assault Exhausting Assault - Attack
Energy: 5
Activation: 0.5
Recharge: 8
Attack. Must follow a lead attack. Target foe's action is interrupted. If that action was casting a Spell, target foe suffers from Exhaustion.
Falling Spider Falling Spider - Attack
Energy: 5
Activation: 0
Recharge: 8
Attack. Must strike a knocked-down foe. If it hits, Falling Spider strikes for +15..35 damage and target foe is Poisoned for 5..20 seconds.
Flashing Blades Flashing Blades - Stance [Elite]
Energy: 10
Activation: 0
Duration: 5..30
Recharge: 30
Stance. For 5..30 seconds, you have a 75% chance to block incoming attacks while attacking.
Fox Fangs Fox Fangs - Attack
Energy: 5
Activation: 0
Recharge: 8
Attack. Must follow a lead attack. Fox Fangs cannot be blocked and strikes for +5..30 damage if it hits.
Golden Lotus Strike Golden Lotus Strike - Attack
Energy: 5
Activation: 0
Recharge: 10
Attack. If it hits, this attack strikes for +5..20 damage. If you are under the effects of an Enchantment, you gain 5..12 Energy.
Golden Phoenix Strike Golden Phoenix Strike - Attack
Energy: 5
Activation: 0
Recharge: 8
Attack. If you are not under the effects of an Enchantment, this skill misses. If it hits, Golden Phoenix Strike deals +10..30 damage.
Horns of the Ox Horns of the Ox - Attack
Energy: 5
Activation: 0
Recharge: 12
Attack. Must follow an off-hand attack. If it hits, Horns of the Ox strikes for +15..30 damage. If struck foe is not adjacent to any allies, that foe is knocked down.
Jagged Strike Jagged Strike - Attack
Energy: 5
Activation: 0
Recharge: 1
Attack. If Jagged Strike hits, your target suffers from Bleeding for 1..15 seconds.
Jungle Strike Jungle Strike - Attack
Energy: 5
Activation: 0
Recharge: 10
Attack. Must follow a lead attack. If it hits, this attack strikes for +10..25 damage. If it hits a foe that was Crippled, it does +1..31 damage.
Leaping Mantis Sting Leaping Mantis Sting - Attack
Energy: 5
Activation: 0
Recharge: 8
Attack. If Mantis Sting hits, target foe takes +14..20 damage. If this attack strikes a moving foe, that foe is Crippled for 3..15 seconds.
Moebius Strike Moebius Strike - Attack [Elite]
Energy: 5
Activation: 0
Recharge: 2
Attack. Must follow a Dual Attack. If it hits, Moebius Strike strikes for +10..35 damage. If you strike a foe whose Health is below 50%, all your other attack skills are recharged.
Nine Tail Strike Nine Tail Strike - Attack
Energy: 5
Activation: 0
Recharge: 8
Attack. Must follow an off-hand attack. Nine Tail Strike cannot be blocked and strikes for +15..40 damage if it hits.
Repeating Strike Repeating Strike - Attack
Energy: 5
Activation: 0
Recharge: 0
Attack. Must follow an off-hand attack. If it hits, this attack strikes for +10..30 damage. If it misses, it takes an additional 15 seconds to recharge.
Temple Strike Temple Strike - Attack [Elite]
Energy: 15
Activation: 0
Duration: 1..10
Recharge: 20
Attack. Must follow a lead attack. If this attack hits, target foe is Dazed and Blinded for 1..10 seconds, and if target foe is casting a Spell, that foe is interrupted.
Wild Strike Wild Strike - Attack
Energy: 5
Activation: 0
Recharge: 4
Attack. Must follow a lead attack. If it hits, this attack strikes for +10..35 damage and any Stance being used by target foe ends.

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