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Dervish: Mysticism (Primary Attribute)

Eye of the North Skills

Pious Fury Pious Fury - Stance
Energy: 5
Activation: 0
Duration: 2..6
Recharge: 10
Stance. Lose one Enchantment. For 2..6 seconds, you attack 33% faster.

Nightfall Skills

Arcane Zeal Arcane Zeal - Enchantment Spell [Elite]
Energy: 10
Activation: 1
Duration: 10
Recharge: 5
Enchantment Spell. For 10 seconds, whenever you cast a Spell, you gain 1 Energy for each Enchantment on you (maximum 1..7 Energy).
Avatar of Balthazar Avatar of Balthazar - Form [Elite]
Energy: 10
Activation: 2
Duration: 10..90
Recharge: 30
Form. For 10..90 seconds, you gain +40 armor, you move 33% faster, and your attacks deal holy damage. This Skill is disabled for 120 seconds.
Avatar of Dwayna Avatar of Dwayna - Form [Elite]
Energy: 5
Activation: 2
Duration: 10..75
Recharge: 30
Form. For 10..75 seconds, whenever you use a Skill, you gain 15..60 Health and lose 1 Hex. This Skill is disabled for 120 seconds.
Avatar of Grenth Avatar of Grenth - Form [Elite]
Energy: 15
Activation: 2
Duration: 10..45
Recharge: 30
Form. For 10..45 seconds, whenever you use an attack Skill, you also remove 1 Enchantment from your target, and your attacks deal cold damage. This Skill is disabled for 120 seconds.
Avatar of Lyssa Avatar of Lyssa - Form [Elite]
Energy: 5
Activation: 2
Duration: 10..90
Recharge: 30
Form. For 10..90 seconds, you have +20 maximum Energy and your attacks deal +5..50 damage to foes activating Skills. This Skill is disabled for 120 seconds.
Avatar of Melandru Avatar of Melandru - Form [Elite]
Energy: 25
Activation: 2
Duration: 10..70
Recharge: 30
Form. For 10..70 seconds, you have +100 Health, you are unaffected by Conditions, and your attacks deal earth damage. This Skill is disabled for 120 seconds.
Balthazar's Rage Balthazar's Rage - Enchantment Spell
Energy: 10
Activation: 0.75
Duration: 20
Recharge: 15
Enchantment Spell. All adjacent foes take 15..60 holy damage. For 20 seconds, this Enchantment does nothing. When this Enchantment ends, you gain 4..10 Health for each successful hit while under the effects of this Enchantment.
Eremite's Zeal Eremite's Zeal - Spell
Energy: 5
Activation: 1
Recharge: 4
Spell. Lose 1 Enchantment. You gain 1..6 Energy for each adjacent foe (maximum 15 Energy).
Extend Enchantments Extend Enchantments - Enchantment Spell
Energy: 5
Activation: 0.25
Duration: 5..20
Recharge: 20
Enchantment Spell. Lose all Enchantments. For 5..20 seconds, Enchantments cast upon you last 100% longer. When this Enchantment ends, you lose all Enchantments on you.
Faithful Intervention Faithful Intervention - Enchantment Spell
Energy: 5
Activation: 2
Duration: permanent
Recharge: 20
Enchantment Spell. If damage drops your Health below 50%, Faithful Intervention ends. When Faithful Intervention ends, you are healed for 30..150 Health.
Heart of Fury Heart of Fury - Enchantment Spell
Energy: 10
Activation: 0.75
Duration: 5..20
Recharge: 30
Enchantment Spell. For 5..20 seconds, you attack 33% faster. When this Enchantment ends, all nearby foes are set on fire for 1..3 seconds.
Heart of Holy Flame Heart of Holy Flame - Enchantment Spell
Energy: 10
Activation: 0.75
Duration: 30
Recharge: 15
Enchantment Spell. All adjacent foes take 15..60 holy damage. For 30 seconds, your attacks deal holy damage. When this Enchantment ends, all adjacent foes are set on fire for 1..4 seconds.
Imbue Health Imbue Health - Spell
Energy: 10
Activation: 0.25
Recharge: 10
Spell. Target other ally is healed for 5..50% of your current Health (maximum 300 Health).
Meditation Meditation - Spell
Energy: 5
Activation: 1
Recharge: 8
Spell. Lose 1 Enchantment. If an Enchantment is removed in this way, you gain 3..8 Energy, otherwise you are healed for 20..125 Health.
Mystic Corruption Mystic Corruption - Enchantment Spell
Energy: 5
Activation: 1
Duration: 20
Recharge: 30
Enchantment Spell. For 20 seconds, Conditions you apply last 1..15% longer for each Enchantment on you (maximum 50%%).
Mystic Vigor Mystic Vigor - Enchantment Spell
Energy: 5
Activation: 0.25
Duration: 20
Recharge: 15
Enchantment Spell. For 20 seconds, every time you successfully hit with an attack, you gain 1..7 Health for each Enchantment on you (maximum 25 Health).
Pious Haste Pious Haste - Stance
Energy: 5
Activation: 0
Duration: 5..12
Recharge: 5
Stance. For 5..12 seconds you move 33% faster. When this Stance ends, you lose one Enchantment.
Pious Renewal Pious Renewal - Enchantment Spell [Elite]
Energy: 5
Activation: 0.25
Duration: 8
Recharge: 3
Enchantment Spell. For 8 seconds, whenever an Enchantment ends on you, you gain 0..2 Energy and 0..10 Health.
Vow of Silence Vow of Silence - Enchantment Spell [Elite]
Energy: 5
Activation: 0.25
Duration: 5..10
Recharge: 10
Enchantment Spell. For 5..10 seconds, you cannot be the target of Spells, and you cannot cast Spells.
Watchful Intervention Watchful Intervention - Enchantment Spell
Energy: 10
Activation: 1
Duration: 60
Recharge: 15
Enchantment Spell. For 60 seconds, the next time target ally's Health drops below 25%, that ally is healed for 50..200 Health.
Zealous Renewal Zealous Renewal - Enchantment Spell
Energy: 10
Activation: 0.75
Duration: 20
Recharge: 15
Enchantment Spell. All adjacent foes take 15..60 holy damage. For 20 seconds, this Enchantment does nothing. When this Enchantment ends, you gain 1 Energy for each successful hit while under the effects of this Enchantment.

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