Mesmer: No Attribute
Some skills in each profession are not directly tied to a character's attributes. Unlike other skills that can be improved with the application of points into a specific attribute, these skills do not change, but are static in their properties.
Core Skills
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Arcane Echo - Enchantment Spell
Energy: 15
Activation: 2 |
Duration: 20
Recharge: 20 |
Enchantment Spell. If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill. |
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Arcane Mimicry - Spell
Energy: 15
Activation: 2 |
Duration: 20
Recharge: 60 |
Spell. For 20 seconds, Arcane Mimicry becomes the non-Form Elite skill from target other ally. |
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Echo - Enchantment Spell [Elite]
Energy: 5
Activation: 1 |
Duration: 30
Recharge: 10 |
Enchantment Spell. For 30 seconds, Echo is replaced with the next Skill you use. Echo acts as this Skill for 30 seconds. |
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Epidemic - Spell
Energy: 5
Activation: 0.25 |
Recharge: 5 |
Spell. Transfer all negative Conditions and their remaining durations from target foe to all foes adjacent to your target. |
Nightfall Skills
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Hypochondria - Spell
Energy: 5
Activation: 1 |
Recharge: 10 |
Spell. All Conditions on foes in the area of the target foe are transferred to that foe. |
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Web of Disruption - Hex Spell
Energy: 10
Activation: 0.25 |
Duration: 10
Recharge: 15 |
Hex Spell. Interrupt target foe. For 10 seconds, target foe is Hexed with Web of Disruption. When this Hex ends, that foe is interrupted again. |
Factions Skills
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Expel Hexes - Spell [Elite]
Energy: 5
Activation: 1 |
Recharge: 8 |
Spell. Remove up to 2 Hexes from target ally. |
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Lyssa's Balance - Spell
Energy: 5
Activation: 1 |
Recharge: 15 |
Spell. Target foe loses one Enchantment. If you have more Enchantments than target foe, this skill has no effect. |
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Shatter Storm - Spell [Elite]
Energy: 10
Activation: 1 |
Recharge: 0 |
Spell. Target foe loses all Enchantments. For each Enchantment removed this way, Shatter Storm is disabled for an additional 7 seconds. |
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Signet of Disenchantment - Signet
| Activation: 1 |
Recharge: 15 |
Signet. Lose all Energy. Target foe loses one Enchantment. |
Prophecies Skills
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Signet of Midnight - Signet [Elite]
| Activation: 0.75 |
Recharge: 15 |
Signet. You and target touched foe become Blinded for 15 seconds. |
Related Mesmer Links:
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