Guild Wars
 






HomePage

ArenaNet

NCsoft



Monk: No Attribute

Some skills in each profession are not directly tied to a character's attributes. Unlike other skills that can be improved with the application of points into a specific attribute, these skills do not change, but are static in their properties.


Core Skills

Holy Veil Holy Veil - Enchantment Spell
Energy: 5
Activation: 1
Duration: upkeep
Recharge: 12
Enchantment Spell. While you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally.
Martyr Martyr - Spell [Elite]
Energy: 5
Activation: 1
Recharge: 10
Spell. Transfer all Conditions and their remaining durations from your allies to you.
Purge Conditions Purge Conditions - Spell
Energy: 5
Activation: 0.25
Recharge: 20
Spell. Remove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, and Deep Wound) from target ally.
Purge Signet Purge Signet - Signet
Activation: 2 Recharge: 20
Signet. Remove all Hexes and Conditions from target ally. You lose 10 Energy for each Hex and each Condition removed.
Remove Hex Remove Hex - Spell
Energy: 5
Activation: 1
Recharge: 8
Spell. Remove a Hex from target ally.
Resurrect Resurrect - Spell
Energy: 10
Activation: 5
Recharge: 8
Spell. Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy.

Nightfall Skills

Signet of Removal Signet of Removal - Signet [Elite]
Activation: 1 Recharge: 5
Signet. If target ally is under the effects of an Enchantment, that ally loses one Hex and one Condition.

Factions Skills

Empathic Removal Empathic Removal - Spell [Elite]
Energy: 5
Activation: 1
Recharge: 7
Spell. You and target other ally lose 1 Condition and 1 Hex.

Prophecies Skills

Essence Bond Essence Bond - Enchantment Spell
Energy: 10
Activation: 2
Duration: upkeep
Recharge: 0
Enchantment Spell. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy.
Light of Dwayna Light of Dwayna - Spell
Energy: 25
Activation: 4
Recharge: 20
Spell. Resurrect all dead party members in the area. They are returned to life with 25% Health and zero Energy.
Succor Succor - Enchantment Spell
Energy: 5
Activation: 1
Duration: upkeep
Recharge: 10
Enchantment Spell. While you maintain this Enchantment, target other ally gains +1 Health and +1 Energy regeneration, but you lose 1 Energy each time that ally casts a Spell.
Vengeance Vengeance - Enchantment Spell
Energy: 10
Activation: 4
Duration: 30
Recharge: 60
Enchantment Spell. Bring target dead party member back to life at full Health and full Energy. For 30 seconds, that party member deals 15% more damage. When this Enchantment ends, target party member dies. Deaths while under the effects of this Enchantment do not incur a death penalty.

Related Monk Links: