Necromancer: No Attribute
Some skills in each profession are not directly tied to a character's attributes. Unlike other skills that can be improved with the application of points into a specific attribute, these skills do not change, but are static in their properties.
Core Skills
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Grenth's Balance - Spell [Elite]
Energy: 10
Activation: 0.25 |
Recharge: 10 |
Spell. If target foe has more Health than you, you gain half the difference (up to your maximum Health), and that foe loses an equal amount. |
Factions Skills
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Gaze of Contempt - Spell
Energy: 10
Activation: 1 |
Recharge: 25 |
Spell. If target foe has more than 50% Health, that foe loses all Enchantments. |
Related Necromancer Links:
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