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Ritualist: Communing Magic

Eye of the North Skills

Ghostly Weapon Ghostly Weapon - Weapon Spell
Energy: 5
Activation: 0.25
Duration: 5..20
Recharge: 1
Weapon Spell. For 5..20 seconds, target ally's next attack cannot be blocked.
Sundering Weapon Sundering Weapon - Weapon Spell
Energy: 5
Activation: 1
Duration: 4..10
Recharge: 10
Weapon Spell. For 4..10 seconds, target ally's next attack has 10% armor penetration and causes Cracked Armor for 1..10 seconds.

Nightfall Skills

Anguish Anguish - Binding Ritual
Energy: 10
Activation: 3
Duration: 15..45
Recharge: 20
Binding Ritual. Create a level 1..7 Spirit. This Spirit's attacks deal 5..20 damage and deal double damage to Hexed foes. This Spirit dies after 15..45 seconds. This Skill causes Exhaustion.
Signet of Binding Signet of Binding - Signet
Activation: 1 Duration: 30
Recharge: 15
Signet. Target allied summoned creature gains +50..200 maximum Health. After 30 seconds, that creature is destroyed. 
Signet of Ghostly Might Signet of Ghostly Might - Signet [Elite]
Activation: 1 Duration: 10
Recharge: 5
Signet. Target allied summoned creature's attacks deal 5..35 more damage. After 10 seconds, that creature is destroyed.
Xinrae's Weapon Xinrae's Weapon - Weapon Spell [Elite]
Energy: 10
Activation: 0.25
Duration: 4..10
Recharge: 10
Weapon Spell. For 4..10 seconds, target ally has Xinrae's Weapon. Whenever a foe casts a Spell on that ally, that Spell is disabled for an additional 5..15 seconds for that foe and all party members of that foe. This Spell causes Exhaustion.

Factions Skills

Anguished Was Lingwah Anguished Was Lingwah - Spell
Energy: 15
Activation: 3
Duration: 30..150
Recharge: 30
Spell. Hold Lingwah's ashes for up to 30..150 seconds. Dropping her ashes summons a level 1..10 Spirit of Pain that does 5..30 damage. This Spirit dies after %str3% seconds.
Armor of Unfeeling Armor of Unfeeling - Enchantment Spell
Energy: 10
Activation: 1
Duration: 10..35
Recharge: 20
Enchantment Spell. For 10..35 seconds, you have 10 base damage reduction while casting Binding Rituals.
Binding Chains Binding Chains - Hex Spell
Energy: 15
Activation: 2
Duration: 5..17
Recharge: 30
Hex Spell. For 5..17 seconds, target foe moves 90% slower and cannot attack. Binding Chains ends if that foe takes damage.
Brutal Weapon Brutal Weapon - Weapon Spell
Energy: 10
Activation: 1
Duration: 15..45
Recharge: 15
Weapon Spell. Give target ally a Brutal Weapon for 15..45 seconds. The bearer's weapon strikes for +5..15 damage as long as the bearer is under no Enchantments.
Defiant Was Xinrae Defiant Was Xinrae - Spell [Elite]
Energy: 5
Activation: 0.25
Duration: 5..15
Recharge: 5
Spell. Hold Xinrae's ashes for up to 5..15 seconds. While you hold her ashes, enemy Spells that the caster and the caster's allies use against you are disabled for an additional 5..20 seconds. This Skill causes Exhaustion.
Disenchantment Disenchantment - Binding Ritual
Energy: 10
Activation: 5
Duration: 10..35
Recharge: 20
Binding Ritual. Create a level 1..8 Spirit. This Spirit deals 5..20 damage and anyone struck by its attack loses one Enchantment. This Spirit dies after 10..35 seconds. This Skill causes Exhaustion.
Displacement Displacement - Binding Ritual
Energy: 15
Activation: 3
Duration: 30..60
Recharge: 45
Binding Ritual. Create a level 1..10 Spirit. All non-Spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this Spirit takes 60 damage. This Spirit dies after 30..60 seconds.
Dissonance Dissonance - Binding Ritual
Energy: 10
Activation: 5
Duration: 10..25
Recharge: 20
Binding Ritual. Create a level 1..8 Spirit. This Spirit deals 5..20 damage and anyone struck by its attack is interrupted. This Spirit dies after 10..25 seconds. This Skill causes Exhaustion.
Dulled Weapon Dulled Weapon - Hex Spell
Energy: 10
Activation: 1
Duration: 5..20
Recharge: 12
Hex Spell. For 5..20 seconds, target foe and all nearby foes cannot achieve a critical hit.
Earthbind Earthbind - Binding Ritual
Energy: 15
Activation: 5
Duration: 15..45
Recharge: 60
Binding Ritual. Create a level 1..10 Spirit. All non-Spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this Spirit loses 50..25 Health. This Spirit dies after 15..45 seconds.
Guided Weapon Guided Weapon - Weapon Spell
Energy: 15
Activation: 2
Duration: 5..11
Recharge: 5
Weapon Spell. For 5..11 seconds, target ally's attacks cannot be blocked.
Mighty Was Vorizun Mighty Was Vorizun - Spell
Energy: 5
Activation: 2
Duration: 15..60
Recharge: 30
Spell. Hold Vorizun's ashes for up to 15..60 seconds. While you hold his ashes, you gain +15 armor and +30 maximum Energy.
Pain Pain - Binding Ritual
Energy: 5
Activation: 3
Duration: 30..150
Recharge: 30
Binding Ritual. Create a level 1..8 Spirit. This Spirit's attacks deal 5..30 damage. This Spirit dies after 30..150 seconds.
Restoration Restoration - Binding Ritual
Energy: 10
Activation: 5
Duration: 30
Recharge: 45
Binding Ritual. Create a level 1..10 Spirit. When this Spirit dies, all party members in the area are resurrected with 5..50% Health and zero Energy. This Spirit dies after 30 seconds.
Shadowsong Shadowsong - Binding Ritual
Energy: 15
Activation: 5
Duration: 30
Recharge: 45
Binding Ritual. Create a level 1..6 Spirit. The Spirit's attacks cause Blindness for 1..6 seconds. This Spirit dies after 30 seconds.
Shelter Shelter - Binding Ritual
Energy: 25
Activation: 5
Duration: 30..60
Recharge: 45
Binding Ritual. Create a level 1..8 Spirit. Non-Spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this Spirit prevents damage, it loses 75..45 Health. This Spirit lasts 30..60 seconds.
Soothing Soothing - Binding Ritual
Energy: 25
Activation: 5
Duration: 15..45
Recharge: 60
Binding Ritual. Create a level 1..8 Spirit. All foes within its range take twice as long to build adrenaline. This Spirit dies after 15..45 seconds.
Union Union - Binding Ritual
Energy: 15
Activation: 3
Duration: 30..60
Recharge: 45
Binding Ritual. Create a level 1..8 Spirit. Whenever a non-Spirit ally in its range takes damage, that damage is reduced by 15 and the Spirit takes 15 damage. This Spirit dies after 30..60 seconds.
Vital Weapon Vital Weapon - Weapon Spell
Energy: 5
Activation: 1
Duration: 5..35
Recharge: 2
Weapon Spell. For 5..35 seconds, target ally has a Vital Weapon and has +40..175 maximum Health.
Wanderlust Wanderlust - Binding Ritual [Elite]
Energy: 10
Activation: 5
Duration: 30..60
Recharge: 45
Binding Ritual. Create a level 1..8 Spirit. Whenever this Spirit's attack hits a stationary foe, that foe is knocked down and the Spirit loses 70..50 Health. This Spirit dies after 30..60 seconds. This Skill causes Exhaustion.
Weapon of Quickening Weapon of Quickening - Weapon Spell [Elite]
Energy: 10
Activation: 2
Duration: 5..25
Recharge: 5
Weapon Spell. For 5..25 seconds, target ally has a Weapon of Quickening, and Spells and Binding Rituals recharge 33% faster.

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