Guild Wars Game Update Notes 
Update - Thursday, November 19, 2009 Underworld
- Dhuum stirs within the Hall of Judgment.
AI Updates
- The AI will now choose targets more intelligently when using Blurred Vision.
- Adjusted the conditions under which the AI will use Forked Arrow.
- The AI will now use "Go for the Eyes!" more frequently.
- The AI will now choose targets more intelligently when using Shock.
- Adjusted the timing for the AI's use of Wastrel's Collapse.
Automated Tournaments
- Updated Automated Tournament map rotations.
Henchmen
- Changed the name of one of the Guild Battle henchmen.
Miscellaneous
- Added support for the Henchman Skill Bar Contest rewards.
Bug Fixes
- Fixed a bug that prevented the Mesmer's Ancient Mask from displaying on the Resilience monument in the Hall of Monuments.
Update - Monday, November 9, 2009 Halloween 2009
- Mad King's Steward has departed Lion's Arch and Kamadan, returning to his master in the Mad Realm.
Miscellaneous
- Relocated the flag stand in the Isle of Wurms guild hall to match its location in GvG instances.
Update - Thursday, November 5, 2009 Halloween 2009
- The Mad King's Steward will soon depart to serve his master, but he has one last word for all the brave souls willing to join the battle against Dhuum's minions.
Update - Tuesday, November 3, 2009 Miscellaneous
- The Mad King's Steward has returned to Lion's Arch and Kamadan.
Update - Monday, November 2, 2009 Bug Fixes
- Fixed some spawn issues in the Underworld.
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