Skill Update Notes for Week of May 29th
The following skill updates will be incorporated into the game within the next 10 days. At that time, they will be added to the Game Updates page.
All
- Shadow stepping no longer moves you farther than the radius of the radar.
Assassin
- Way of the Empty Palm: reduced cast time to .25 seconds; reduced recharge time to 25 seconds.
- Locust's Fury: reduced cast time to 1 second.
- Siphon Strength: increased the damage reduction your target deals to 5..50.
- Palm Strike: reduced recharge time to 10 seconds; increased damage to 10..85.
- Enduring Toxin: reduced cast time to .25 seconds.
- Crippling Dagger: reduced recharge time to 5 seconds.
- Heart of Shadow: increased healing amount to 10..115 Health.
- Mirrored Stance: reduce recharge time to 15 seconds.
- Unseen Fury: increased duration to 15..60 seconds.
- Golden Phoenix Strike: increased Energy cost to 10.
- Aura of Displacement: increased recharge time to 20 seconds.
Mesmer
- Stolen Speed: reduced casting time to 1 second; reduced recharge time to 3 seconds; corrected the wording on this skill.
- Arcane Languor: increased duration to 1..8 seconds.
Elementalist
- Glyph of Sacrifice: reduced the amount of time it recharges your next spell to 30 seconds.
- Ward against Harm: changed skill type to Ward Spell.
Monk
- Vigorous Spirit: increased heal per skill or attack to 5..20.
- Dwayna's Kiss: increased conditional heal to 10..35 Health.
Warrior
- Furious Axe: increased adrenaline gained when blocked to 3.
- Auspicious Parry: increased recharge time to 2 seconds; decreased adrenaline gained to 1..4.
Ritualist
- Doom: reduced recharge time to 8 seconds.
- Channeled Strike: reduced recharge time to 8 seconds.
- Essence Strike: increased the amount of Energy gained when in range of a Spirit to 1..8.
- Lamentation: reduced Energy cost to 5.
- Gaze from Beyond: fixed a bug that caused this skill to ignore armor.
- Ancestors' Rage: reduced casting time to .75 seconds.
- Splinter Weapon: reduced Energy cost to 5.
- Resilient Weapon: reduced casting time to 1 second.
- Vengeful Weapon: increased the amount of Health stolen when this skill is triggered to 15..60 Health.
|