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Guild Wars Game Update Notes - September 2008

Update - Thursday September 25

Bug Fixes
  • Fixed a bug that prevented conditions from lasting their full durations on the Guild Lord in Guild Battles.

Update - Thursday September 25

Guild Battles

For more information on these changes, please see the Developer Updates page.

  • Removed the reduced durations of hexes and conditions on the Guild Lord so that they last the normal amount of time.
  • Refined how aggressiveness is measured for teams in Guild Battles. Dealing damage to the enemy Guild Lord still increases your team's aggressiveness. Casting enchantments and weapon spells on your Guild Lord now decreases your aggressiveness. If neither Guild Lord is killed before 28 minutes have passed, the more aggressive team is awarded the victory.

Update - Friday September 19

Miscellaneous
  • Rescued Kamadan's kidnapped Hero Skill Trainer, Pikin, from his corsair captives.

Update - Wednesday September 10

Bug Fix
  • Fixed functionality of the skill Order of Undeath to reflect the values listed in the update notes.

Update - Wednesday September 10

Updated Zaishen Rewards

  • Updated the Zaishen Chest drops to replace the Trapdoor Tonic with a new tonic for the month of September. More information on Zaishen Rewards can be found here.
Automated Tournaments

  • Updated Automated Tournament map rotations.
Guild Battle Changes

  • Added "Oath of Protection" to the Bodyguard: "While the bodyguard is alive, the Guild Lord takes 20% less damage."
Skill Updates

For more information on these changes, please see the Developer Updates page.

PvE and PvP
Elementalist

  • Glowing Gaze: functionality changed to: "Deals 5..50 fire damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is Burning."
  • Glowing Ice: functionality changed to: "Deals 5..50 cold damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is hexed with Water Magic."
  • Glowstone: functionality changed to: "Deals 5..50 earth damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is Weakened."
  • Icy Shackles: Energy cost increased to 10.
  • Master of Magic: now ends whenever a non-Elementalist skill is used.
  • Mind Blast: recharge time reduced to 2 seconds.
  • Shock Arrow: functionality changed to: "Rapid projectile: deals 5..50 lightning damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if you hit an attacking foe. 25% armor penetration."
Necromancer

  • Order of Undeath: functionality changed to: "Your minions deal +3..16 damage and you lose 2% of your maximum Health when a minion hits." Energy cost increased to 10, duration reduced to 5 seconds.
PvP Changes
Ranger

  • Sloth Hunter's Shot: unconditional damage reduced to 5..20, conditional damage reduced to 5..25.
PvE Changes

  • Unyielding Aura: Now only works on party members within spell casting range.
Bug Fixes

  • Fixed a bug that caused shields to display inside M.O.X.'s arm.
  • Updated the FMOD sound library to correct several issues, notably a crash bug on multi-processor computers.
  • Fixed a bug that caused players to stop moving when casting Ursan Force.
Miscellaneous

  • Xunlai Tournament Agents now offer prizes for the August tournament. These agents can be found in the Great Temple of Balthazar, Lion's Arch, Kaineng Center, and Kamadan.
  • Xunlai Tournament Agents in newly created districts will not hand out Tournament Reward Points until 15 minutes after the district is created.
  • Shortened the distance that Justicar Thommis will chase fleeing characters in the Slaver's Exile dungeon.
  • Removed rats and oozes from Kamadan, Lion's Arch, and Kaineng Center.

Update - Friday September 5

Bug Fix
  • Fixed a bug that prevented players without access to the Eye of the North expansion from entering the Golem Tutorial Simulation.

Update - Thursday September 4

M.O.X. the Golem Hero

The golem hero, M.O.X., is now available to players who own all three campaigns: the original Guild Wars, Factions, and Nightfall.

To obtain M.O.X.:
  • in Tyria: Leave Lion's Arch through the northwest gate and you will find M.O.X. in North Kryta Province.
  • in Cantha: Leave Kaineng Center through the southeast gate and you will find M.O.X. in Bukdek Byway.
  • in Elona: Leave Kamadan through the north gate and you will find M.O.X. in the Plains of Jarin.

Note: Characters from all campaigns must be at least level 10 before they can recruit M.O.X. into their parties.

You will find more detailed information about M.O.X. on the M.O.X. announcement page.

Igneous Summoning Stone

The Igneous Summoning Stone bonus item, which summons the Fire Imp combat ally, is now available in game to players who have previously purchased any of the following products from the in-game store or PlayNC.com: the original Guild Wars, Factions, Nightfall, Eye of the North, Game of the Year Edition (North America), or the One Million Edition (Europe).

To create the Igneous Summoning Stone, type /bonus into the in-game chat window. As a bonus item, the Igneous Summoning Stone can be created as many times as desired per account. Bonus items cannot be traded.

Note: The Igneous Summoning Stone is intended to help players level up new characters so it can only be used by characters under level 20.

You will find more detailed information, including other ways to obtain the Igneous Summoning Stone, on the Fire Imp announcement page.

Bug Fixes
  • Fixed a graphical bug that covered up a portion of the map in the Gates of Kryta mission.
Miscellaneous
  • Replaced the Eye of the North logo on the title screen with the classic Guild Wars logo.
  • Changed the ctrl-click text for the PvP buff from "I am under the effects of PvP!" to "This is PvP!"