Guild Wars




Guild Wars Game Update Notes - February 2009

Update - Tuesday February 24

Bug Fixes
  • Fixed a crash bug.

Update - Thursday February 12

Bug Fixes
  • Fixed a crash bug.

Update - Thursday February 5

Updated Zaishen Rewards
  • Updated Zaishen Chest drops to replace Cerebral Tonic with a new tonic for the month of February. More information on Zaishen Rewards can be found here.
Automated Tournaments
  • Updated Automated Tournament map rotations.
Skill Updates

PvE and PvP
  • Mark of Insecurity: now disables your non-Assassin skills for 10 seconds.
  • Signet of Humility: now disables your non-Mesmer skills for 10 seconds.
  • Faintheartedness: reduced Health degeneration to 0..3.
  • Lingering Curse: reduced Health degeneration to 0..3.
  • Suffering: reduced Health degeneration to 0..3.
  • Protective Was Kaolai: reduced armor bonus to 10.
  • Primal Rage: reduced movement speed boost to 25%.
Guild Battles
  • Removed the additional Health bonus Guild Lords received from morale boosts.
  • Amulet of Protection: increased the rate at which the Amulet of Protection buff reaches maximum damage. It will now reach maximum damage around 12 minutes instead of at 22 minutes.
Bug Fixes
  • Fixed a bug that caused Pulverizing Smash to fail when used on a foe who wasn't knocked down.
  • Fixed a bug that required players to equip a hammer when activating Dwarven Battle Stance.
  • Fixed a bug that caused Protector's Defense effects to linger after the skill user died.
  • Fixed a bug that caused Dancing Daggers to count as a lead attack when daggers missed their target.
  • Fixed a bug that caused Restoration and Lively Was Naomei to be disregarded when determining whether or not a party had remaining resurrection skills.
  • Fixed a bug that prevented Symbols of Inspiration from copying avatar forms.
  • Xunlai Tournament Agents now offer prizes for the January tournament. These agents can be found in the Great Temple of Balthazar, Lion's Arch, Kaineng Center, and Kamadan.
  • The description for Frozen Soil now clarifies that creatures cannot activate resurrection skills within its range.
  • The description for Rend Enchantments now clarifies that the skill causes Health loss, not damage.
  • The description for Strike as One now clarifies that the target needn't be a foe.
  • The description for Mistrust has been reworded for clarity.
  • The description for Psychic Distraction now clarifies that targeted skills will be disabled for a few seconds in addition to the skill's standard recharge.
  • The description for Agnar's Rage now clarifies that the skill affects foes within earshot.